Explore the environment in different forms, from a giant tree to a sea creature.
The idea for the game comes from Melbourne resident Loki Davidson who believed there to be a distinct lack of games telling a story without relying on violence.
In Wander you start deep in a forest you can't remember, occupying a form you don't recognize. Clues in the environment will help you discover more about what's happening.
Able to change your form, playable characters include Oren – a walking, sentient tree, as which you start the game; the griffin – with the power of flight; the azertash – with the ability to swim and breathe underwater; and the swift...
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from VideoGamer.com - PSP Updates http://ift.tt/1uJ9oZs
The idea for the game comes from Melbourne resident Loki Davidson who believed there to be a distinct lack of games telling a story without relying on violence.
In Wander you start deep in a forest you can't remember, occupying a form you don't recognize. Clues in the environment will help you discover more about what's happening.
Able to change your form, playable characters include Oren – a walking, sentient tree, as which you start the game; the griffin – with the power of flight; the azertash – with the ability to swim and breathe underwater; and the swift...
Read More
from VideoGamer.com - PSP Updates http://ift.tt/1uJ9oZs
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