Anything up to 1000 times more horsepower required.
Whilst technology such as Oculus Rift and Samsung Gear are here today, the graphics processing power required to deliver photorealism in virtual worlds is not.
"Virtual reality is a staggeringly exciting field," said Huddy, "but hardware companies need to produce something 100 or 200 times more powerful than current hardware if we're going to get to the stage where we have complete photorealism in virtual reality headsets.
"It starts with the facts that, for a person with 20:20 vision, they will need a screen with a resolution of about 8k-by-6k to enjoy...
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from VideoGamer.com - PSP Updates http://ift.tt/1zZgSpp
Whilst technology such as Oculus Rift and Samsung Gear are here today, the graphics processing power required to deliver photorealism in virtual worlds is not.
"Virtual reality is a staggeringly exciting field," said Huddy, "but hardware companies need to produce something 100 or 200 times more powerful than current hardware if we're going to get to the stage where we have complete photorealism in virtual reality headsets.
"It starts with the facts that, for a person with 20:20 vision, they will need a screen with a resolution of about 8k-by-6k to enjoy...
Read More
from VideoGamer.com - PSP Updates http://ift.tt/1zZgSpp
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