The kids aren't alright.
Of the two campaigns, Claire's is the strongest by virtue of it competently mixing both action and puzzle-solving. Taking place in an abandoned factory (which of course isn't that abandoned) and a series of sewers, there are enough enemies dotted around to ensure players will have to manage their ammo and keep an eye on their surroundings, while also throwing in a series of item hunts, giving the scenario room to breathe.
Episode 3 also happens to contain some of the most gloriously over-the-top Resident Evil contraptions yet seen in Revelations 2. These including two trap rooms...
Read More
from VideoGamer.com - PSP Updates http://ift.tt/1MFYoks
Of the two campaigns, Claire's is the strongest by virtue of it competently mixing both action and puzzle-solving. Taking place in an abandoned factory (which of course isn't that abandoned) and a series of sewers, there are enough enemies dotted around to ensure players will have to manage their ammo and keep an eye on their surroundings, while also throwing in a series of item hunts, giving the scenario room to breathe.
Episode 3 also happens to contain some of the most gloriously over-the-top Resident Evil contraptions yet seen in Revelations 2. These including two trap rooms...
Read More
from VideoGamer.com - PSP Updates http://ift.tt/1MFYoks
0 commentaires:
Post a Comment