Just months after the game was revealed.
"We stopped working on Prey 2 near the end of 2011, and had been working on it for close to two years," project director Chris Rhinehart told Develop. "It was very close to an alpha state, with all major content pieces represented.
"We were at that point in a game where you can step back and see the whole picture and shift from developer to editor and decide which elements to cut and which elements to emphasis and polish."
Prey 2 was first shown off in the summer of 2011, where its impressive E3 demo left fans eager to see more. However, the game was formally cancelled...
Read More
from VideoGamer.com - PSP Updates http://ift.tt/1ak1LBt
"We stopped working on Prey 2 near the end of 2011, and had been working on it for close to two years," project director Chris Rhinehart told Develop. "It was very close to an alpha state, with all major content pieces represented.
"We were at that point in a game where you can step back and see the whole picture and shift from developer to editor and decide which elements to cut and which elements to emphasis and polish."
Prey 2 was first shown off in the summer of 2011, where its impressive E3 demo left fans eager to see more. However, the game was formally cancelled...
Read More
from VideoGamer.com - PSP Updates http://ift.tt/1ak1LBt
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