Double Fine's game was funded via Kickstarter back in June 2013.
"It's been two years since we started on our quest for the Massive Chalice, and we're excited to say that our journey is nearly at an end! After many months of designing, building, reading through our early access feedback, and playing the game for hours on end, we're finally in lockdown. That means the team is in the final stages now; working purely on bug fixing, performance, and polishing things up, in between sending builds off to Microsoft for certification," wrote Double Fine.
The Xbox One version is launching around the June 1 date, too, and will be a console exclusive for...
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from VideoGamer.com - PSP Updates http://ift.tt/1JKMDsX
Thursday, May 14, 2015
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