Ironfail.
As a cover-based shooter, Ironfall naturally takes many of its systems from Gears of War. Unfortunately, it does so with little finesse, lacking the basic understanding of the flow of action that made those games so good. For starters, the cover mechanics completely disrupt combat by only allowing you to exit by moving the stick away from whatever it is you’re pushed up against. Depending on the camera position, this can be a clunky affair where you’ll more often move to the left or right, potentially around a corner into the enemy’s line of sight. Pressing the left stick twice in the...
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from VideoGamer.com - PSP Updates http://ift.tt/1FnkLfj
As a cover-based shooter, Ironfall naturally takes many of its systems from Gears of War. Unfortunately, it does so with little finesse, lacking the basic understanding of the flow of action that made those games so good. For starters, the cover mechanics completely disrupt combat by only allowing you to exit by moving the stick away from whatever it is you’re pushed up against. Depending on the camera position, this can be a clunky affair where you’ll more often move to the left or right, potentially around a corner into the enemy’s line of sight. Pressing the left stick twice in the...
Read More
from VideoGamer.com - PSP Updates http://ift.tt/1FnkLfj
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