Friday, May 1, 2015

The Art Of Making A Square Come Alive, Behind The Scenes Of HAL Laboratory’s BOXBOY!

In this interview, HAL Laboratory director Yasuhiro Mukae talks about creating Qbby, how to design a puzzle game, and reveals one concept for BOXBOY! had a character from planet Pop Star in it too.

Read The Art Of Making A Square Come Alive, Behind The Scenes Of HAL Laboratory’s BOXBOY! on Siliconera!



from Siliconera http://ift.tt/1GMGT3X
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